Tag Archives: AudioAssignments

DJ Rocks The Mic for DS106 Radio

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Introducing a future DS106 Radio DJ in training. He may only be starting to string words together, but with the magic of audio editing DJ and Nana have created a new radio bumper for DS106 Radio. [audio assignment 36]

DJ-Rock-The-Mic

This all started because I noticed on my regular Wednesday afternoon visit that DJ was wearing a “Rock the Mic!” t-shirt today.  There was no way I wasn’t going to snap a photo of that to post for audio week. (Camera+ app on my iPhone).  DJ loves having his picture taken.  He poses and smiles when asked, and wants to see the results of his “modeling” efforts right away.

Then using the Recordium App I was able to capture DJ repeating back to me, one word at a time,  “Nana listens to DS106 Radio”.  (And letter at a time when it came to the DS106 portion.) He did almost all of them on the first take! Both Mom and Nana were surprised.  It was great fun to replay the recordings and have him repeating the words all over again as he listened to it.

After dinner I downloaded the .wav files into GarageBand and chopped out the bits I wanted. I like that I start with the “can you say” phrases then follow up with a closely edited sound clip that strings together only the DJ parts. It tells more of a story and makes the bumper as a whole more interesting.

You can bet you’ll be hearing this little guy’s radio bumper the next time Nana hits the DS106 radio waves. 

UPDATE: The JunioRS added this bumper to the end of their DS106 Radio Show, “Spinning Round” aired on 10/22/13 for the Headless ’13 Radio Show group assignment.

Etude de la Musique

A study of music….

Music is a powerful force that can change the mood and even the meaning of a video. I’ve been wanting to illustrate this concept for awhile and when I saw the tweet and original video created by Brian Bennett I knew this was my opportunity.  Because of the video’s simplicity with one on-going activity (Brian painting a room) as the viewer moves through different styles of music one can feel the effects of each piece as it relates to how the video is experienced emotionally.

Watch & listen to the original video by Brian Bennett & read his blog post here.

Painting_Music_Title

“A Study of Music” illustrating the power of audio.

Brian  and I talked about the power of music and we both thought there was/should be a ds106 audio assignment that did this, but we didn’t find one.  I tweeted Brian (@bennettscience) that I had wanted do this sort of video and put up an assignment, but didn’t have a good illustrative video to use as an example yet.  I asked if he’d mind me using his.  It was no problem. Now one of us just needs to write up and submit the assignment.[UPDATE: AudioAssignments1193 has been created and ready for you to try.]

This music video was very simple to make. I knew that I wanted a variety of music styles: soundeffectish, comedic, dramatic, simple, complex, ect.  Figuring out how to search on the freemusicarchive.org site took a little time, since this was only my second time visiting.  But once I had my key words down I was able to locate about 15 songs that I thought might work and downloaded them.  I was able to keep track of the artists names and songs for later attribution from their file names.  That was a nice bonus, as properly siting my sources can be a real headache and time hog as I try to rekindle my search logic when I found them the first time around.  HINT: To keep track of sources pulled from the internet, create a new post, keep it in draft mode, and copy & paste all of your links with a summary of what they are into the awaiting post.  When it comes time to write up your post you already have a big chunk completed, and no retracing your steps.

Painting_Music_WindowInside

B. Bennett painting room time lapse video

Once I had the songs it was a matter of placing them onto the timeline and seeing what fit where. (I used Adobe Premiere 11 as my video editing software.)  Making effective transitions between the pieces of video and music are important so that the viewer is not distracted or irritated, but instead able to easily go with the flow.  Fortunately, I didn’t have to resort to my first plans of chopping into the video and adding fade to black transitions with each change of music. As I worked with the media I noticed there were natural transition points that I could use instead.  That made it an even more powerful illustration because there was a continuos visual flow.

Having Brian’s original music, My One True Love by Ben Saretan remaining at the beginning, middle, and end of the video was important to me. As with many of my projects, I continue to be amazed at how things can miraculously fall into place.  And that was certainly the case here as I noticed and worked with the natural transitions. Brian’s music remained in the locations I had intended and the music selections on either side “made sense”.  There is a nice flow both from a visual and auditory perspective.

Did you experience the video segments differently as I had intended? What emotions did they bring up? Which music selection(s) did you enjoy more? [Start time links provided below.] Did you feel that one song was more suited to Brian’s video throughout? Why? I’d be very interested to hear your reactions and comments to the piece.

All music licensed under Creative Commons from freemusicarchive.org

Painting_TitleCardIntro

Reflecting on DS106

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Prompted by comments and discussions with scottlo, our DS106 audio mentor, I’ve taken the time to reflect upon and record my thoughts and impressions with the University Mary Washington open online course in digital story telling.

I find that the open, collaborative, and sometimes chaotic nature of the course allows for a tremendous amount of creativity to be unleashed, and I feel inspired by the quality of work put out there by the entire ds106 community.

There is something different going on here. We are learning from and teaching each other: Teacher to student, student to teacher, mentor to teacher, teacher to mentor, mentor to student.   Bringing our “A” game, which inspires others to do the same.  It’s not just happening in closed classrooms, but globally, across generations, synchronously and asynchronously.

[DS106ers can submit their own self-reflection here.]

 This is what the future of education can be.

DS106 Log0

UMW Open Online Course in Digital Storytelling

Note: The background music is a self-recorded version of “Can’t Find My Way Home”, written by Steve Winwood. (Often attributed to Eric Clapton.) I like the song, especially the way it sounds when I play it in on my 12-string guitar, but I don’t feel inspired by the original famous lines:

But I’m near the end and I just ain’t got the time
And I’m wasted and I can’t find my way home.

  My version, “Findin’ My Way Home”, changes the lyrics to something I can get behind and sing from my heart:

Near the end and I just ain’t got the time
To be wasted cause I’m findin’ my way home.

Bumping The LoDown

What better way to show my appreciation than create a series of radio show bumpers for my teacher.

Scott Lo hosting the LoDown for DS106 this summer

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AudioAssignments36 to create a DS106 Radio Bumper

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HAPPY STUDENT improving her audio storytelling skills

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5 different LoDown bumpers for Scott to use freely on his radio show and blog posts

What is a bumper? It is a short recording that identifies the radio station with signature music or an expression that makes sure the listeners know what they are tuned into.

Lo DownThere’s no mistaking that you know where you are and where you’re tuned into with this set of bumpers.  I used as my foundation a single voice track that I recorded while in the grocery store parking lot with a new iPhone app, Recordium, that I downloaded yesterday at the recommendation of Scott on LoDown episode 12.  Then the real fun began …….

I’ve been experimenting lately with how a soundtrack can drastically change the mood of the media project I’m working with. A few months back I was creating a photo slideshow for a friend, and it was amazing how the flow of images, and our decision to add title text or not, was altered by the choice of music.  I’m able to illustrate that effect at some level with this set of bumpers.  The spoken audio remains the same, just new music underneath.

I had plans to really show this effect by adding a soundtrack that was silly or comedic. But sadly, couldn’t find an audio file in my stock list of jingles and stingers in GarageBand that fit the bill.  I’m still giggling though at finding the Medal Ceremony (LoDown3) and Broadcast News (LoDown 5) clips.  I hope Scott will be just as amused and want to use them for DS106 Audio Week. 😉 I’d highly recommend anyone who hasn’t worked with soundtracks to try something like this.  You gain a whole new understanding and appreciation for the emotional power of sound.

One last note: I’m sure most of us have run up against the powers that be and have had issues with YouTube or Facebook taking down our videos (or highjacking them by adding product advertisements – grrrrr)  because of Copyright Infringement.  My way of addressing this from the beginning is to use the Vimeo Music Store to locate tracks I can use legally without question. You can even create custom tracks that perfectly fit your videos.  It’s a great resource and there is a lot there. There are free creative commons, $1.99 personal use licenses, and $20+ commercial use licenses available.   I’ll test a tracks suitability and mood by having two windows open on my computer, one playing the slideshow the other playing the music file on Vimeo.  Then when I find something I like, I pay the $1.99 just like on iTunes, and download it. Check it out.

[Other Radio Bumper projects I’ve completed: Obruni Podcasts, Mashing for DS106 Radio)]

 

Mashing a DS106 Radio Bumper

Thanks to my fellow DS106 students who made sure they clicked on the “Allow Downloads” button in SoundCloud, I was able to mash this DS106 Radio bumper.  It’s short and sweet, just like this post. AudioAssignments36

Big kudos to my unsuspecting contributors….

Dylan Gott – Brooke Parker –  Kristen Lamb – Jennifer  – Rapt’nRent

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Podcast Bumpers for Obruni Series

For an earlier audio assignment to create a 90sec story out of at least 5 sound effects, I used sound effects that I already had on hand from a series of podcasts I am producing with my daughter, Amber. As before, I’m again making a slight tweak on the formal assignment description for DS106 Audio Assignment 36, “Create A Ds106 Radio Bumper”.

What is a bumper? It is a short recording that identifies the radio station with signature music or an expression that makes sure the listeners know what they are tuned into.

It’s still a bumper, but for a podcast, not DS106 Radio. There are three different audio files posted in the series.

Track 1: “Intro Music RLProductions” is used like an abbreviation or I what I like referring to as an Audio Icon for anything associated with Rockylou Productions. I’ll digress just a minute hear to say that I know I’m mentioning Rockylou Productions  often in my posts. I’m not trying to promote myself, this just happens to be my personal playground of creativity where I spend much of my free time, and I have material I can easily pull from to complete the assignments in a more compressed time frame.  I then have time to create tutorials for the assignments that can help others.

Back to your regularly scheduled program…….

The Audio Icon is used at the beginning as part of the intro and at the very end.  We also use this chord as part of the final credit sequence for some of our videos. It was made by recording myself playing a simple “D” chord on my 12 string guitar.  Then I used GarageBand to layer 5 different tracks by playing around with different effects. It was a fun morning putting that together.  I just kept trying this or that, until I stumbled across a combination that I felt was memorable.

GarageBand screen shot of the layered tracks for  the Rockylou Productions "Audio Logo".

GarageBand screen shot of the layered tracks for the Rockylou Productions “Audio Logo”.

Track 2: “Obruni Bumper Start” is an example of the template and style we use for our intro.  The chord plays to let you know that you’ve arrived.  Then I welcome the listener and give a short introduction of the podcast they are about to hear.  We want this to be short, but descriptive enough to grab the listener’s attention and they’ll want to keep on listening.

Track 3: “Obruni Bumper End” is an example from another podcast in the series, “Transportation”. But the format is always the same.  At the end of the spoken text of the story I increase the volume of the soundtrack that we have associated with the Obruni podcasts.(See note.) I then fade in the the audio credits – like who it was written by, an attribution for the soundtrack music, and anything else that may be needed. At the very end you hear the familiar Rockylou Productions chord strum that lets the listener know we have now “left the building”.

Note: I had to track down the publishers to obtain written permission to use the Fanti music, Apatampe, so that I wouldn’t infringe on copyright issues.  It took some digging, but I finally found the publishers and they were very nice about it.  As long as I included an attribution and I didn’t use it for commercial purposes, it was fine to use for my projects.

Obruni Arrives in Africa – Sound Effect Story (Slight Variation)

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Amber arrives in Ghana, Africa. The new “Obruni”, or white person, both delights and scares the young children of Takoradi, and she soon discovers the way music can transcend cultural divides. Listen to the original full length podcast episode the sound effects were taken from at http://rockylouproductions.com/2010/10/18/obruni-take-it-up/

Audio editing is not for the faint of heart.  Especially if you can be a perfectionist or have a tendency towards OCD. [Guilty as charged…]  You can fiddle around and fine-tune forever.  (Note: The audio clip attached happens to be an updated version from what I posted earlier this morning.  I didn’t like that the car racing by in the beginning was inaudible on my iPhone. So I fixed it!)  But it can really be worth it when you come back months later to a piece you created and go, “Wow, I did that?”  

Inspired by LoDown episode 8, I jumped in to create my own sound effect story – Audio Assignment 70 with a slight variation of having a bit of spoken and sung text.  The assignment asks us to create a 90sec or less story with at least 5 sound effects.  I decided to use sound effects I had from a podcast I had created with my daughter, Amber, in the fall of 2010.  We really didn’t know what we were doing back then at moving her stories off the written page and making them audible.  I didn’t have any experience with sound editing software, and I didn’t even know what a Podcast was.  Amber had to suggest listening to StoryCorps and WYNC’s RadioLab to help me become familiar with the genre we were embarking upon. 

I’m a big Apple fan and went with GarageBand as my sound editing tool.  I wasn’t up to the VERY steep learning curve for the more professional stuff. (And I hadn’t heard about Audacity. I’ll have to check it out at some point during the course.)  I have plans for a future blog post (possibly a series or a LoDown co-hosting gig) that will go through the creation process for the entire podcast episode, but for this post I’m going to stick to the sound effect story.

A story needs to have a beginning, middle and end- now doing that in 90 seconds can be a challenge.  Finding the right sounds, keeping in mind copyright issues, [link to my YouTube playlist on copyright and creative commons] is also a big challenge.  We used freesound.org, pulled sounds off of creative commons YouTube videos, and even created some of our own sound effects if we couldn’t find what we wanted. But again… that’s a story for another blog post.  My storyline for my sound effect story could be an audio trailer for the larger podcast.  The over arching story is about how the people of Takaradi, Ghana reacted to this new white person in their midst and how she responded.

Let me take you through at least a portion of my process. Below is a screen shot of the final GarageBand file. I like to build my layers (technically called tracks) from the bottom up when possible. That way I know where I’m at, and it makes sense to me as I layer on my sounds. So that’s how I’ll be referring to them as I move along.

GarageBand Screen Shot

GarageBand Screen Shot of sound effect tracks only

Setting the Scene (track 1 & 2) To set the scene we used a lively chaotic market place sound effect that is actually a combination of two different sound effects grabbed from freesound.org.  (Called Market Place 1 and Market Place 2 above.) Neither of them sounded right alone, but the combination was just what we wanted.  Experimenting with different combinations is a great way to find just the right sound you are looking for.

The first “event” in the story was the addition of a car racing by on track 3. Remember I’m counting from the bottom up. If you listen with headphones or good speakers you’ll be able to hear the stereo effect as the car goes whooshing by.  There are things happening in and around the market place.

Our story gets more personal when track 5 brings in the children laughing, while track 3 changes over to shouting out “Obruni”.  Both of these effects were pulled from YouTube videos. So… why you might ask don’t I put each sound effect on its own separate track? (Track 3 has 3 different effects.) Because it’s a visual nightmare when you have to keep scrolling the screen to see where you are at. I try to limit the number of tracks I need to what can fit on my computer screen.  For our big podcasts that almost never happens -but we try. And labeling your larger tracks with something you understand, as well as the individual clips, is a good practice.  All things we learned the hard way!

With track 4 we hear a child crying and Amber fading in, softly humming “Amazing Grace”, to soothe the little one on track 6. Track 6 continues and morphs into Amber actually singing. With track 7 the choir joins in. Amazingly we found this little, slightly off key (just what we wanted) choir with a YouTube search. A set of congo drums joins the party on track 8.  Then it’s back down to track 3 with the audience applause.  Our final track 9 brings the story toward a close with Amber singing alone again.

I very purposely chose segments of the sung lyrics to coincide with an event in the story or a feeling I wanted to impart. The child is crying, Amber hums then sings, “that saved a wretch like me.” Amber is then saved by the choir joining in. I could have used the humming again at the end, but concluding on “Amazing Grace, how sweet the sound…” was just too much to pass up.  Like a good poem, there are many layers of meaning that can be interpreted by a listener.

At the very end the market place sounds coming back into auditory focus to take front and center stage.  Life continues on with one final master fade out.

Fine Tuning: But least you think we are finished… Oh No… you would be wrong.  You can consider this version of the audio file a rough draft.  But at least these aren’t just end-to-end clips. I’ve talked about some layering here. How these sounds are in relationship to one another is a big deal.  Blending one sound effect into another and adjusting the volume balance between clips can add a lot to your story.  Panning the sound effect into one ear or the other or the stereo effect like the car racing by are nice details to add.  You have to be careful with this though.  You don’t want to end up making your listener dizzy because what they are listening to doesn’t make sense. With the screen shot below I’ve opened up the track volume areas so you can actually see what I’m talking about.

GarageBand Screen Shot

GarageBand file with volume track shown

Track 1 & 2 market sounds fade in at the very start. We don’t want to alarm our listeners with an abrupt beginning. The idea is to create and maintain a listening experience that someone wants to join and hang-out in. If it feels “chunky” (as Amber & I refer to it) anywhere in your audio file your listeners will pick it up.  Maybe not consciously, but they’ll know something isn’t quite right.  Choke back the false pride and fix it!  You’ll be glad you did.

I made sure the track 3 car sound effect faded out nicely so you knew the car was fading into the distance. And the clip we used for the kids laughing on track 5 had an erratic volume level.  It was too soft at the beginning, so I bumped it up and brought it back down toward the end of the clip.

When the child is upset and crying (track 4) at seeing this person with a different color of skin than her own, she cries full on.  Then her effect begins to trail off as Amber’s humming effect on track 6 crosses over.  At this same time I reduce the background market audio (tracks 1 & 2) so that the listener is able to focus on the next event in the story.  But since my story takes place in a market place, I don’t want to mute it completely.

As Amber is singing (track 6) the people in the market place gradually join in (track 7) and then someone fades in with a beat on drums (track 8).  I get a sense of a subliminal cadence that I follow to get the timing just right.  (When that “chunky” feeling pops up that I mentioned above, I’m most likely out of step with the piece and keep tweaking till it feels right.) We then linger here just a bit on this climactic moment of the story before the the audience claps. (Back down to track 3.)

The clapping trails off, and Amber returns alone,(track 9) but this time with a more ethereal sounding tone. That’s why this clip was placed onto track 9 instead of remaining on track 6 with the other Amber clips.  I wanted to modify the basic sound effect to give the feeling of a dream or fade away into the distance.

There is more mixing and “Mastering” of the final audio that happens next to give your audio file more life, but I’ll save that for another post. As well as going into how to export your file so that you aren’t shocked at the low sound quality that you disappointingly ended up posting.  Scott Lo and I are contemplating a LoDown episode for audio week 3 entitled, “How come what I posted doesn’t sound like what I made?” Any interest in that topic? In short it has to do with the audio file compression you need to do so people can download and listen to them on your mobile device.  This 90 sec story uncompressed (AIF) is 23 MB, while the compressed MP3 that you listened to above is only 2.9 MB.  And it could be even lower if I used the standard bit rate compression of 192 KB rather than 256KB which I prefer.

192KB MP3 Compression Settings

Typical “High” quality compression rate settings for GarageBand.

Okay… That’s going to wrap up this post.  It’s time for bed.  Let me know if you have any questions or would like me to explain in more detail how I did something.  Hopefully I’ll have the time to write up more posts on the subject.